Manic Maths: Totally Mental Value Bundle
by EdAlive
A crazy-fun collection of high quality, highly entertaining games that will have your students hooked and learning maths without even realising it

“There is no great genius without some touch of madness.” -Seneca
Math up your brain! For quality maths activities and a huge barrel of laughs, you can’t go past Manic Maths!
Each of the 3 titles in the series contains 9 or more totally different games that mesh fun and learning in a unique way. The games teach essential maths skills and create a love of learning that will last a lifetime, and keep students entertained for hours.
This Three Title Value Bundle:
- Designed for ages 5-12 over three titles
- Contains 29 interactive, quality educational games
- Combines a huge range of challenging activities with frantically furious fun
Manic Maths uses animated demonstrations, visual and verbal feedback, hint systems and a bunch of friendly characters to help develop concrete maths skills.
The huge choice of games will suit a range of personal preferences, ability levels and learning styles. The addictive action of Wrex Rules, the off-the-wall wackiness of Socket Rocket and the frantic fun of Maze Mugger are only just the beginning of the adventures your students will have with Manic Maths!
Educational Content
With a huge choice of games, Manic Maths will suit a range of ability levels and learning styles. The educational content has been developed by experienced educators and is based on the relevant school curricula. The series as a whole covers:
- Addition and subtraction
- Multiplication and division
- Fractions, decimals and place value
- Digital and analog time
- Money
- Roman numerals
- Patterns, relationships and algebra
- Chance and data
- Factors, multiples, primes and composites
- Area, space and volume
- 2D shapes and 3D objects
- Position and movement (transformations)
- Problem solving and logical thinking
- Estimation and rounding
- Sorting and ordering
- Reasoning
What’s in this Three Title Value Pack?
Manic Maths Wild Ages 5 to 7expandClick to collapse
A wild assortment of games for students just starting out on their maths journey or needing to master basic maths skills. It’s so engrossing, your students won’t even realising how much they’re learning!
- Ages 5-7
- Contains 9 interactive, quality educational games.
- Combines elementary mathematical skills with motivational madness!
Games in Manic Maths Wild
- Get Sorted
There’s always someone who needs to send a message or who is waiting to receive one. Luckily a handy grub is nearby to help. - Jar Wars
OOOOH! The pong! Follow the formula and capture strange flying bugs to make special perfumes. - Plop Shop
Gazza the dragon lives in deep dark recesses of the basement of Windy Towers. Gazza plays an important part in keeping the gas power supply topped up! But he needs constant feeding, so use Plop Shop to process scuttler plops to fulfil Gazza’s orders for food. - Popoffs
The object of the game is to jump over the most scuttlers to beat Elbie-Arbie or another opponent. - Shape Shifter
Strange scuttlelump dough creatures have devised puzzles to keep you guessing. - Sheep Shuffle
It’s a dog’s life! Help the sheep dog move the sheep to greener pastures. - Shutterbug
Help Ivan the terrible photographer take passport snaps of the scuttlers before their trip to Scuttlebutt. - Tangrams
- Weigh to Go
Down on the farm, eggs are being weighed before packing. Scuttler workers are called in to become the weights used for comparison on the balance scale.
Manic Maths Crazy Ages 7 to 9expandClick to collapse
A crazy set of games that will deepen your child’s understanding of fundamental maths concepts, preparing them for more difficult problem-solving challenges.
- Ages 7-9
- Contains 11 interactive, quality educational games.
- Integrates core mathematical skills with off-the-charts fun!
Games in Manic Maths Crazy
- Blooprints
The scuttlers need a house and want you to design it for them! Build the model using your creative genius, then draw up the blueprints.
This game blends architecture and art to develop a broad range of 2D and 3D skills! - Bug Bytes
Computer bugs are annoying Wrex! See who can capture and zap the most bugs. The ultimate electrical experience! Activate the wires surrounding the bugs to zap them before they bite back. - Catscan
A cat has a problem with excess hair and is constantly coughing up hairballs, aiming them at the scuttlers. The scuttlers aren’t afraid of this, in fact they tease the cat, trying to make it hit them with the balls. They even join with the player to make the cat cough up more – this is of course for the ultimate good of the cat! - Dateless
Sir Plus has had an interesting and varied past but, because of head damage from jousting, has forgotten the dates of important events and needs help. Remind forgetful Sir Plus of the exact dates of his past deeds. Use his clues to eliminate days on the calendar until one is pinpointed. Does this jog the ghostly brain cells? - Doin’ Time
Mr B Bad Wolf is doing time for his crime. Watch out for the sequence of events in this timely game show. - Floaters
A room in the science laboratory is used to store space objects and build and test spacecraft modules. The gravity inside the room can be turned off and on. - Maze Mugger
Wrex Havoc has scattered food all through his cheesy maze. Help the scuttler put the party food back together again but watch out or Wrex will beat him up and make you lose time. - The Works
Who ordered this pizza? Chuck off the toppings before we all chuck up! Wrex has ordered pizza, but someone has put lots of yucky olives on it. Help Wrex get rid of as many olives from the top of the pizza as possible, as he doesn’t like them and didn’t order them. - Tongue ‘n’ Groove
Scuttlers enjoy listening to music from the Jukebeast. It plays five different instruments but only performs for a wage! A scuttler’s purse lying close by supplies the necessary scuttler coins. - Wacky
It is the season to make scuttler babies! As each numbered scuttler is hit, it divides into the nominated number of babies. These are sorted onto special pillows for naptime. - Which Stitch
Elbie-Arbie’s body has caught on a nail and unraveled. It needs to be re-knitted using the Stitch Witch knitting machine.
Manic Maths Insane Ages 9 to 12expandClick to collapse
The zaniest games in the Manic Maths series, Manic Maths Insane thoroughly covers a broad range of important mathematical skills and concepts for upper primary. Watch your student advance in maths while having an insane amount of fun!
Warning – twenty minutes of Manic Maths Insane is likely to cause a brain explosion! (No cleanup required.)
- Ages 9-12
- Contains nine interactive, quality educational games.
- Combines a huge range of challenging activities with frantically furious fun.
Games in Manic Maths Crazy
- Addbracadabra
Crack the security system code by placing the runaway numbers in the correct position. Make sure all the numbers add up, or you’ll be stuck outside in the cold! - Cheesed Off
Join shapes together to make a cheese mould. Fill and slice it into cheese pieces. Make different shaped faces to match the biscuit shapes Great Aunt Dimensia and ratbag Reek are enjoying for afternoon tea. Supply afternoon tea for Great Aunt Dimensia and the ratbag Reek Havoc. - Dragon Drop
Sir Plus has forgotten his family’s heraldic crests! Use dragon bones to re-create these patterns on the shield. Bone up on the puzzling family shield patterns. Remove, rearrange or replace bones until a dragon is dropped into each square. - Gut Buster
Don’t bust a gut! Fix the sick sheep in a fraction of the time as you make a pathway for the pill through twisted intestines.
Fix the sheep’s tummy troubles by untwisting its guts so that the pill travels through to the exit. - Nappy Rush
Baby scuttlers have escaped and are running amok. A space has been cleared for playpens to be built and an anxious scuttler nanny needs help in getting these erected. - Pongy
Recycled pong alert! Bat the trash around and bin it when its number’s up. Is it value adding or just multiplying the problem? - Sir Prance-a-lot
Prance, Sir Plus’ trusty steed, is a bit set in his ways and will only jump fences that have been built to a special pattern, anything else will make him lose interest. Build hay bale ‘schooling fences’ for Prance to jump, using the plans stored in Sir Plus’ archives.
Build up the hay bales until the horse jumps match the tournament plans. Will Sir Plus and his trusty steed complete the course? - Socket Rocket
A plug in a service panel has fallen out of its socket and disconnected the wires. Help Zap fix the wiring by replacing the missing plug. - Wrex Rules
Welcome to Wrex’s world. He’s in the team, coaches the team, makes up the rules and screams from the sidelines. Even if you score he’ll have something to say. You just can’t get away from him!
Play against Wrex in his fantasy TV game world.
Videos about Manic Maths
Requirements and ResourcesexpandClick to collapse
Minimum System Requirements
- Windows
- Operating System: Windows 7, Vista, XP SP2, or later
- Processor: 600 MHz or equivalent
- CD-ROM: Required
- Operating System: Windows 7, Vista, XP SP2, or later
- Macintosh
- Operating System: Mac OS 10.4.11, 10.5.6, 10.6 or later
- Processor: Universal PowerPC or Intel
- CD-ROM: Required
- Operating System: Mac OS 10.4.11, 10.5.6, 10.6 or later
Manic Maths: Totally Mental Value Bundle is targeted at the following age ranges:
- Early Childhood
- Early Primary
- Mid Primary
- Upper Primary
Manic Maths: Totally Mental Value Bundle is designed to foster development in the areas of:
- Literacy
- Problem solving
Users can access Manic Maths: Totally Mental Value Bundle in the following ways:
- Mouse/ Trackball/ Joystick
- Keyboard
For answers to Frequently Asked Questions (FAQs) and technical support visit:
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